throbber
Exhibit A-8 - Preliminary Invalidity Contentions - U.S. Patent No. 9,079,107 to Oono
`Based on U.S. Patent App. Pub. No. US2013/0190094 to Ronen et al. (“Ronen”)
`
`The following chart contains Supercell’s Invalidity Contentions demonstrating that Ronen anticipates Claims 1-11 of U.S. Patent No.
`9,079,107 under 35 U.S.C. § 102 or renders the same claims obvious alone or in view of other prior art under 35 U.S.C. § 103. Because
`the Court has yet to issue a claim construction in this case, fact discovery is ongoing, and the invalidity of the asserted claims will likely
`be the subject of expert discovery, these contentions are preliminary only and Supercell reserves the right to supplement or modify these
`contentions in accordance with the agreed patent-disclosure procedures and the Docket Control Order in this case. Additionally, and in
`further consideration of the preliminary stages of the case, Supercell notes that the pinpoint citations referenced in this chart are not
`exhaustive, and Supercell reserves the right to rely on additional citations within the reference. Furthermore, citations to any figure,
`table, or chart are meant to encompass the language describing the respective figure, table, or chart, and vice versa.
`
`These charts also incorporate analysis based upon GREE’s apparent interpretation of the asserted claims, as reflected in GREE’s
`infringement contentions to date. Supercell does not agree with GREE’s incomplete, ambiguous, and inadequate application of the
`asserted claims in those contentions. However, as detailed below, such application (to the extent that it can be reasonably ascertained)
`further renders each asserted claim invalid. Supercell further reserves its right to supplement these contentions based on further
`discovery, including any supplemental infringement contentions or any interrogatory response purporting to rebut these invalidity
`contentions provided by GREE.
`
`Additionally, Supercell notes that while certain potential obviousness arguments and combinations may be cited within these charts,
`such recitations are not exhaustive. As such, to the extent that any asserted claims are found not to be anticipated by Ronen, Supercell
`reserves the right to argue that such non-anticipated claims are obvious over Ronen alone, in view of any of the arguments raised within
`the charts, in view of any of the other prior art cited in Supercell’s cover pleading, or in view of prior art that may later become known
`to Supercell as part of the discovery process.
`
`
`
`
`
`
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 1 of 25
`
`

`

`’107 Patent Claim 1
`
`[Preamble]
`A game control method
`carried out by a game control
`device for providing a game
`to a plurality of
`communication terminals
`respectively used by a
`plurality of users, the game
`control device
`communicating with the
`plurality of communication
`terminals and having a
`storage unit, the method
`comprising the steps of:
`
`
`
`Disclosure from Ronen
`
`Ronen discloses a game control method carried out by a game control device for providing a game to
`a plurality of communication terminals respectively used by a plurality of users, the game control
`device communicating with the plurality of communication terminals and having a storage unit.
`
`“As illustrated in this figure, the system 100 includes a server 120 that is connected to a plurality of
`clients 110 via a network 140 (e.g., the Internet, a local area network (LAN), intranet or other
`network). Clients 110 connect to the server 120 via the network 140 to play the game 125. Clients
`110 may connect to the server 120 using any type of wired or wireless connection.” ¶ [0032]
`“As the user plays the game 125, all data associated with the user's gaming session may be recorded
`by the user's client 110 and stored on the server 120.” ¶ [0037]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi, Forsaken World.
`
`[Element 1-A]
`(a) storing skill level
`information indicative of skill
`levels of each of the plurality
`of users of the game, in the
`storage unit;
`
`Ronen discloses (a) storing skill level information indicative of skill levels of each of the plurality of
`users of the game, in the storage unit.
`
`When saving information related to a user's session to the database 130, a variety of different
`parameters may be saved with each activity including time stamps, information indicating the type of
`activity that took place (e.g., opened a crate, opened a door or added a building), specific parameters
`associated with the activity (e.g., an identification number for a door that was opened), movement
`
`2
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 2 of 25
`
`

`

`’107 Patent Claim 1
`
`[Element 1-B]
`(b) grouping the plurality of
`users into one or more
`groups;
`
`
`
`Disclosure from Ronen
`data (e.g., vectors and locations), information indicating the speed of an activity or player, outcomes
`related to the data (e.g., whether a trophy was achieved or whether a new level was attained), current
`location of the player or activity, game specific data (e.g., pertaining to a task or level), or objects
`used in performing the activity (e.g., a club or car). ¶ [0039]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi, Forsaken World.
`
`Ronen discloses (b) grouping the plurality of users into one or more groups.
`
`“After a game 125 has been initialized, a team 115 comprising at least two players is created (block
`610). The operations related block 610 may be implemented by the team controller 310 described
`above. During the creation of a team 115, roles may be assigned to specific players. A role may
`include a set of parameters, functions, features, abilities, etc. which are not available to other players
`participating in the game 115. Referring back to the example provided above with respect to FIG. 11,
`three players may be assigned different roles (i.e., an army commander, an air force commander and
`a naval commander), and each of the roles may be associated with a distinct subset of functionalities
`and attributes (e.g., only the air force commander can attack with planes, and only the naval
`commander can move in water).” ¶ [0087]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`
`3
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 3 of 25
`
`

`

`’107 Patent Claim 1
`
`[Element 1-C]
`(c) providing one or more of a
`plurality of game pieces to a
`first plurality of users in a
`first group of said one or
`more groups, based on the
`skill level information, while
`the first plurality of users are
`at certain events in the game;
`
`
`
`Disclosure from Ronen
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi, Forsaken World.
`
`Ronen discloses (c) providing one or more of a plurality of game pieces to a first plurality of users in
`a first group of said one or more groups, based on the skill level information, while the first plurality
`of users are at certain events in the game.
`
`“A plurality of clients 110 may collaboratively play the game 125 together as a virtual team 115.
`Users that are part of a virtual team 115 may work together or cooperate to complete tasks, missions
`or achievements. In addition, virtual teams 115 may share an inventory (e.g., weapons or health
`elixirs), and exercise joint ownership over virtual goods (e.g., can buy, sell, upgrade or use items in
`the inventory). While each user can still have individual tasks or achievements, users are part of a
`larger team-based gameplay progression.” ¶ [0034]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi.
`
`4
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 4 of 25
`
`

`

`’107 Patent Claim 1
`
`[Element 1-D]
`(d) storing allocation
`information indicating which
`game piece has been provided
`to which user with a
`respective skill level, and a
`number and type of game
`pieces required to obtain a
`game item as a reward, in the
`storage unit;
`
`
`
`Disclosure from Ronen
`
`Ronen discloses (d) storing allocation information indicating which game piece has been provided to
`which user with a respective skill level, and a number and type of game pieces required to obtain a
`game item as a reward, in the storage unit.
`
`“A plurality of clients 110 may collaboratively play the game 125 together as a virtual team 115.
`Users that are part of a virtual team 115 may work together or cooperate to complete tasks, missions
`or achievements. In addition, virtual teams 115 may share an inventory (e.g., weapons or health
`elixirs), and exercise joint ownership over virtual goods (e.g., can buy, sell, upgrade or use items in
`the inventory). While each user can still have individual tasks or achievements, users are part of a
`larger team-based gameplay progression.” ¶ [0034]
`“As the user engages in gaming activities while playing the game 125, the client 110 for each user
`records all associated information and transmits this information for storage on a server 120. The
`gaming activity information being stored on the server 120 may be used to update the canvas 352,
`joint inventory, tasks or other game data 351 associated with the game 125.” ¶ [0097]
`“A team task represents a task that is completed by the actions of two or more players. A team task
`may be divided into sub-tasks that are completed by different team members. The team tasks can be
`can be comprised of a regular group of sub-tasks that can be achieved together. For example, any
`player can contribute to any of the sub-tasks relating to gathering five logs, retrieving a pipe and
`sending a gift.” ¶ [0080]
`“When saving information related to a user's session to the database 130, a variety of different
`parameters may be saved with each activity including time stamps, information indicating the type of
`activity that took place (e.g., opened a crate, opened a door or added a building), specific parameters
`associated with the activity (e.g., an identification number for a door that was opened), movement
`data (e.g., vectors and locations), information indicating the speed of an activity or player, outcomes
`related to the data (e.g., whether a trophy was achieved or whether a new level was attained), current
`location of the player or activity, game specific data (e.g., pertaining to a task or level), or objects
`used in performing the activity (e.g., a club or car).” ¶ [0039]
`
`
`5
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 5 of 25
`
`

`

`’107 Patent Claim 1
`
`[Element 1-E]
`(e) determining whether all of
`the game pieces required to
`obtain said game item have
`been provided to the first
`group, based on the allocation
`information stored in the
`storage unit; and
`
`
`
`Disclosure from Ronen
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi, Forsaken World.
`
`Ronen discloses (e) determining whether all of the game pieces required to obtain said game item
`have been provided to the first group, based on the allocation information stored in the storage unit.
`
`“A team task represents a task that is completed by the actions of two or more players. A team task
`may be divided into sub-tasks that are completed by different team members. The team tasks can be
`can be comprised of a regular group of sub-tasks that can be achieved together. For example, any
`player can contribute to any of the sub-tasks relating to gathering five logs, retrieving a pipe and
`sending a gift.” ¶ [0080]
`“When saving information related to a user's session to the database 130, a variety of different
`parameters may be saved with each activity including time stamps, information indicating the type of
`activity that took place (e.g., opened a crate, opened a door or added a building), specific parameters
`associated with the activity (e.g., an identification number for a door that was opened), movement
`data (e.g., vectors and locations), information indicating the speed of an activity or player, outcomes
`related to the data (e.g., whether a trophy was achieved or whether a new level was attained), current
`location of the player or activity, game specific data (e.g., pertaining to a task or level), or objects
`used in performing the activity (e.g., a club or car).” ¶ [0039]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`
`6
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 6 of 25
`
`

`

`’107 Patent Claim 1
`
`[Element 1-F]
`(f) allocating in a memory,
`the game item to the first
`group or at least one of the
`first plurality of users, when it
`is determined that all the
`required game pieces have
`been provided.
`
`
`
`Disclosure from Ronen
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi, Forsaken World.
`
`Ronen discloses (f) allocating in a memory, the game item to the first group or at least one of the first
`plurality of users, when it is determined that all the required game pieces have been provided.
`
`“As a user plays the game 125, everything that the user does may be recorded, including all gaming
`activities engaged in the user, and the information associated with each recorded session may be
`stored on the server database 130 (although the client 110 may temporarily save this data locally
`before transmission to the server 120). When saving information related to a user's session to the
`database 130, a variety of different parameters may be saved with each activity including time
`stamps, information indicating the type of activity that took place (e.g., opened a crate, opened a door
`or added a building), specific parameters associated with the activity (e.g., an identification number
`for a door that was opened), movement data (e.g., vectors and locations), information indicating the
`speed of an activity or player, outcomes related to the data (e.g., whether a trophy was achieved or
`whether a new level was attained), current location of the player or activity, game specific data (e.g.,
`pertaining to a task or level), or objects used in performing the activity (e.g., a club or car).” ¶ [0039]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`
`7
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 7 of 25
`
`

`

`’107 Patent Claim 1
`
`
`
`’107 Patent Claim 2
`
`[Element 2]
`The game control method
`according to claim 1, further
`comprising the step of:
`g) creating, in response to a
`request from a
`communication terminal of
`one of the plurality of users, a
`new group to which one of
`the plurality of users belongs.
`
`
`
`Disclosure from Ronen
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi, Forsaken World.
`
`Disclosure from Ronen
`
`Ronen discloses g) creating, in response to a request from a communication terminal of one of the
`plurality of users, a new group to which one of the plurality of users belongs.
`
`“The method 600 begins when a user initializes or creates a new game 125 (block 605). A user may
`accomplish this by submitting a request via the user's client 110 to the server 120.” ¶ [0086]
`“After a game 125 has been initialized, a team 115 comprising at least two players is created (block
`610). The operations related block 610 may be implemented by the team controller 310 described
`above. During the creation of a team 115, roles may be assigned to specific players. A role may
`include a set of parameters, functions, features, abilities, etc. which are not available to other players
`participating in the game 115. Referring back to the example provided above with respect to FIG. 11,
`three players may be assigned different roles (i.e., an army commander, an air force commander and
`a naval commander), and each of the roles may be associated with a distinct subset of functionalities
`and attributes (e.g., only the air force commander can attack with planes, and only the naval
`commander can move in water).” ¶ [0087]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`
`8
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 8 of 25
`
`

`

`’107 Patent Claim 2
`
`
`
`’107 Patent Claim 3
`
`[Element 3]
`The game control method
`according to claim 1, further
`comprising the step of:
`(h) allowing a user who plays
`the game to join a group only
`if the game control device has
`received approval from a
`communication terminal of at
`least one of the users in the
`group.
`
`
`
`Disclosure from Ronen
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Qiang, Bethke, Kane, Kobayashi.
`
`Disclosure from Ronen
`
`Ronen discloses (h) allowing a user who plays the game to join a group only if the game control
`device has received approval from a communication terminal of at least one of the users in the group.
`
`“The method 600 begins when a user initializes or creates a new game 125 (block 605). A user may
`accomplish this by submitting a request via the user's client 110 to the server 120.” ¶ [0086]
`“After a game 125 has been initialized, a team 115 comprising at least two players is created (block
`610). The operations related block 610 may be implemented by the team controller 310 described
`above. During the creation of a team 115, roles may be assigned to specific players. A role may
`include a set of parameters, functions, features, abilities, etc. which are not available to other players
`participating in the game 115. Referring back to the example provided above with respect to FIG. 11,
`three players may be assigned different roles (i.e., an army commander, an air force commander and
`a naval commander), and each of the roles may be associated with a distinct subset of functionalities
`and attributes (e.g., only the air force commander can attack with planes, and only the naval
`commander can move in water).” ¶ [0087]
`
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`
`9
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 9 of 25
`
`

`

`’107 Patent Claim 3
`
`
`
`’107 Patent Claim 4
`
`[Element 4]
`The game control method
`according to claim 1, wherein
`in step (c), the plurality of
`game pieces are respectively
`provided to users with skill
`levels in different ranges with
`different probabilities, based
`on the skill level information.
`
`
`
`Disclosure from Ronen
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Bethke, Kane, Kobayashi, Forsaken World.
`
`Disclosure from Ronen
`
`Ronen discloses that in step (c), the plurality of game pieces are respectively provided to users with
`skill levels in different ranges with different probabilities, based on the skill level information.
`
`“Virtual goods can be acquired in various ways including, but not limited to, using virtual currency,
`using real money in a game store, receiving a gift from friend, requesting a gift and receiving a
`positive reply, completing a task or mission, picking up or activating objects which randomly appear
`when playing the game, jointly purchasing a virtual good, obtaining an achievement or trophy in
`game, virtually betting on an item with another team or user, or by responding to a wall post in a
`social forum. Virtual goods can be obtained in other ways as well.” ¶ [0074]
`“A plurality of clients 110 may collaboratively play the game 125 together as a virtual team 115.
`Users that are part of a virtual team 115 may work together or cooperate to complete tasks, missions
`or achievements. In addition, virtual teams 115 may share an inventory (e.g., weapons or health
`elixirs), and exercise joint ownership over virtual goods (e.g., can buy, sell, upgrade or use items in
`the inventory). While each user can still have individual tasks or achievements, users are part of a
`larger team-based gameplay progression.” ¶ [0034]
`“The data recorded and stored for a user's session may include data associated with a variety of
`different gaming activities. As used herein, a “gaming activity” generally refers to any type of action
`or activity the user engages in within the confines of the game 125. For example, a gaming activity
`may represent the situation where a user progresses to a new level in a game 125, engages in battle
`with an opponent, unlocks an achievement, completes a task or sub-task assigned to the user, utilizes
`a virtual good or item in the inventory, or any other activity in which the user engages in while
`playing the game 125.” ¶ [0038]
`
`10
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 10 of 25
`
`

`

`’107 Patent Claim 4
`
`
`
`’107 Patent Claim 5
`
`[Element 5]
`The game control method
`according to claim 1, wherein
`in step (c), the plurality of
`
`
`
`Disclosure from Ronen
`“As a user plays the game 125, everything that the user does may be recorded, including all gaming
`activities engaged in the user, and the information associated with each recorded session may be
`stored on the server database 130 (although the client 110 may temporarily save this data locally
`before transmission to the server 120). When saving information related to a user's session to the
`database 130, a variety of different parameters may be saved with each activity including time
`stamps, information indicating the type of activity that took place (e.g., opened a crate, opened a door
`or added a building), specific parameters associated with the activity (e.g., an identification number
`for a door that was opened), movement data (e.g., vectors and locations), information indicating the
`speed of an activity or player, outcomes related to the data (e.g., whether a trophy was achieved or
`whether a new level was attained), current location of the player or activity, game specific data (e.g.,
`pertaining to a task or level), or objects used in performing the activity (e.g., a club or car).” ¶ [0039]
`See supra, analysis from 1-C.
`To the extent this limitation is not explicitly disclosed, Supercell responds that it is inherent or
`obvious. Moreover, it would have been obvious to one of ordinary skill in the art to modify this
`reference so as to include this claim limitation in light of the knowledge possessed by one of ordinary
`skill in the art. Further, this claim limitation would have been obvious in light of numerous other U.S.
`patents, U.S. patent publications, articles, and products available at the time the asserted patent was
`filed, and it would have been obvious to combine these references to a person of ordinary skill in the
`art. For example, see at least the corresponding claim elements in the respective charts, which are
`incorporated by reference as if fully set forth herein: World of Warcraft, Warhammer Online, Guild
`Wars 2, Englman, Bethke, Kane, Kobayashi, Forsaken World.
`
`Disclosure from Ronen
`
`Ronen discloses that in step (c), the plurality of game pieces are respectively provided to users with
`skill levels in different ranges, based on the skill level information.
`
`
`11
`
`Patent Owner Gree, Inc.
`Exhibit 2007 - Page 11 of 25
`
`

`

`’107 Patent Claim 5
`game pieces are respectively
`provided to users with skill
`levels in different ranges,
`based on the skill level
`information.
`
`
`
`Disclosure from Ronen
`“Virtual goods can be acquired in various ways including, but not limited to, using virtual currency,
`using real money in a game store, receiving a gift from friend, requesting a gift and receiving a
`positive reply, completing a task or mission, picking up or activating objects which randomly appear
`when playing the game, jointly purchasing a virtual good, obtaining an achievement or trophy in
`game, virtually betting on an item with another team or user, or by responding to a wall post in a
`social forum. Virtual goods can be obtained in other ways as well.” ¶ [0074]
`“A plurality of clients 110 may collaboratively play the game 125 together as a virtual team 115.
`Users that are part of a virtual team 115 may work together or cooperate to complete tasks, missions
`or achievements. In addition, virtual teams 115 may share an inventory (e.g., weapons or health
`elixirs), and exercise joint ownership over virtual goods (e.g., can buy, sell, upgrade or use items in
`the inventory). While each user can still have individual tasks or achievements, users are part of a
`larger team-based gameplay progression.” ¶ [0034]
`“The data recorded and stored for a user's session may include data associated with a variety of
`different gaming activities. As used herein, a “gaming activity” generally refers to any type of action
`or activity the user engages in within the confines of the game 125. For example, a gaming activity
`may represent the situation where a user progresses to a new level in a game 125, engages in battle
`with an opponent, unlocks an achievement, completes a task or sub-task assigned to the user, utilizes
`a virtual good or item in the inventory, or any other activity in which the user engages in while
`playing the game 125.” ¶ [0038]
`“As a user plays the game 125, everything that the user does may be recorded, including all gaming
`activities engaged in the user, and the information associated with each recorded session may be
`stored on the server database 130 (although the client 110 may temporarily save this data locally
`before transmission to the server 120). When saving information related to a user's session to the
`database 130, a variety of different parameters may be saved with each activity including time
`stamps, information indicating the type of activity that took place (e.g., opened a crate, opened a door
`or added a building), specific parameters associated with the activity (e.g., an identification number
`for a door that was opened), movement data (e.g., vectors and locations), information indicating the
`speed of an activity or player, outcomes related to the data (e.g., whether a trophy was achieved or
`whether a new level was attained), current location of the player or activity, game specific data (e.g.,
`pertaining to a task or level), or objects used in performing the activity (e.g., a club or car).” ¶ [0039]
`
`12
`
`Patent Owner Gree, I

This document is available on Docket Alarm but you must sign up to view it.


Or .

Accessing this document will incur an additional charge of $.

After purchase, you can access this document again without charge.

Accept $ Charge
throbber

Still Working On It

This document is taking longer than usual to download. This can happen if we need to contact the court directly to obtain the document and their servers are running slowly.

Give it another minute or two to complete, and then try the refresh button.

throbber

A few More Minutes ... Still Working

It can take up to 5 minutes for us to download a document if the court servers are running slowly.

Thank you for your continued patience.

This document could not be displayed.

We could not find this document within its docket. Please go back to the docket page and check the link. If that does not work, go back to the docket and refresh it to pull the newest information.

Your account does not support viewing this document.

You need a Paid Account to view this document. Click here to change your account type.

Your account does not support viewing this document.

Set your membership status to view this document.

With a Docket Alarm membership, you'll get a whole lot more, including:

  • Up-to-date information for this case.
  • Email alerts whenever there is an update.
  • Full text search for other cases.
  • Get email alerts whenever a new case matches your search.

Become a Member

One Moment Please

The filing “” is large (MB) and is being downloaded.

Please refresh this page in a few minutes to see if the filing has been downloaded. The filing will also be emailed to you when the download completes.

Your document is on its way!

If you do not receive the document in five minutes, contact support at support@docketalarm.com.

Sealed Document

We are unable to display this document, it may be under a court ordered seal.

If you have proper credentials to access the file, you may proceed directly to the court's system using your government issued username and password.


Access Government Site

We are redirecting you
to a mobile optimized page.





Document Unreadable or Corrupt

Refresh this Document
Go to the Docket

We are unable to display this document.

Refresh this Document
Go to the Docket