throbber
Paper No. _
`Filed: July 17, 2018
`
`
`
`
`
`UNITED STATES PATENT AND TRADEMARK OFFICE
`____________________
`
`BEFORE THE PATENT TRIAL AND APPEAL BOARD
`____________________
`
`SUPERCELL OY,
`Petitioner
`
`v.
`
`GREE, INC.,
`Patent Owner
`____________________
`
`Case PGR2018-00060
`Patent 9,694,287
`____________________
`
`
`
`DECLARATION OF MICHAEL ZYDA
`(EXHIBIT 2001)
`
`
`
`
`
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`I. MY BACKGROUND
`
`1. My name is Michael Zyda, and I reside in California. I am an independent
`
`consultant. I am not employed by GREE, Inc., have never been an employee of
`
`GREE, Inc., and have not otherwise had a professional relationship with GREE,
`
`Inc. I am over eighteen years of age, and I would otherwise be competent to testify
`
`as to the matters set forth herein if I am called upon to do so.
`
`2.
`
`I submit this Declaration at the request of GREE, Inc., for consideration by
`
`the Patent Trial and Appeal Board (PTAB) in Post-Grant Review (PGR) No.
`
`PGR2018-00060 of U.S. Patent No. 9,694,287 (287 Patent). I am being
`
`compensated for my work in connection with this Declaration. No part of my
`
`compensation in this matter is dependent upon the outcome of this proceeding or
`
`any issue in this proceeding.
`
`3.
`
`In forming my opinions, I rely on my knowledge and experience in the field
`
`and on documents and information referenced in this Declaration.
`
`4.
`
`I began my career in Computer Graphics in 1973 as part of an undergraduate
`
`research group, the Senses Bureau, at the University of California, San Diego.
`
`5.
`
`I earned a Master of Science in Computer and Information Science from the
`
`University of Massachusetts in 1978. I was also Teaching Assistant in the
`
`Department of Computer and Information Science from September 1976 - August
`
`1978.
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`6.
`
`I earned a Doctor of Science in Computer Science from Washington
`
`University in 1984 based on my Doctoral Thesis entitled "Algorithm Directed
`
`Architectures for Real-Time Surface Display Generation." I was also Research
`
`Associate/Assistant in the Department of Computer Science from September 1978
`
`- March 1983, and August 1983 - January 1984.
`
`7.
`
`I began my career as a full-time teacher of Computer Science at the Naval
`
`Postgraduate School (NPS) in Monterey, California, in February of 1984 as an
`
`Assistant Professor in the Department of Computer Science. In July 1990, I was
`
`granted tenure. After being granted tenure and until the Fall of 2004, I held a
`
`number of Positions in the Computer Science department of NPS, including
`
`Academic Associate Chair for the Department of Computer Sciences, Academic
`
`Associate Chair for the Modeling, Virtual Environments and Simulation
`
`Curriculum, Founding Chair, Modeling, Virtual Environments and Simulation
`
`Academic Group, and Professor of Computer Science.
`
`8.
`
`From November 2000 - November 2004, while a Professor of Computer
`
`Science, I was the Founding Director of the MOVES (modeling, virtual
`
`environments, and simulation) Institute at NPS. Also at NPS, my NPSNET
`
`Research Group built the first networked virtual environment with fully
`
`instrumented body suits that played across the Internet. My work on the
`
`networking of virtual environments contributed to the development of the IEEE
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`1278.1 standard for distributed interactive simulation. I helped found the
`
`subspecialty in modeling and simulation for the United States Navy, the simulation
`
`operations functional area (57) for the US Army and the simulation operations area
`
`(MOS-9625) for the US Marine Corps.
`
`9.
`
`Since October 2004, I have been the Founding Director of the University of
`
`Southern California (USC) GamePipe Laboratory, and a Professor of Engineering
`
`Practice in the USC Department of Computer Science. At USC, I founded the B.S.
`
`in Computer Science (Games), the M.S. in Computer Science (Game
`
`Development), and the USC Games joint Advanced Games course. That program
`
`has been rated #1 by the Princeton Review for eight of the last nine years, and
`
`program alumni have shipped games played by over 2.5 billion players (about
`
`$100B in revenue).
`
`10. As can be seen from the attached Curriculum Vitae (Exhibit A), I have (i)
`
`authored numerous publications in the field of video games and especially
`
`mobile/online gaming, (ii) numerous National Academy appointments (including a
`
`lifetime appointment for "extraordinary service"), (iii) been named as an inventor
`
`on numerous video-game related patent applications and patents, (iv) been named
`
`to numerous video-game-related Advisory Boards, and (v) acted as an expert
`
`witness in numerous video-game-related litigations and PTAB trials.
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`II. MATERIALS I CONSIDERED
`
`11.
`
`I have reviewed and considered the following documents in forming the
`
`opinions set forth in this Declaration:
`
`A.
`
`B.
`
`C.
`
`D.
`
`E.
`
`F.
`
`G.
`
`The 287 Patent (filed as Exhibit 1001 by Supercell OY).
`
`Supercell OY’s Petition for Post-Grant Review of the 287 Patent.
`
`Exhibit 1002 – the prosecution history of the 287 Patent.
`
`Exhibit 1003 – the USPTO Memorandum dated May 19, 2016.
`
`Exhibit 1004 – the USPTO Memorandum dated November 2, 2016.
`
`Exhibit 1005 – the prosecution history of U.S. Patent No. 9,480,296.
`
`Exhibit 1006 – Subject Matter Eligibility Examples: Business
`Methods of December 2016.
`
`H.
`
`Exhibit 2002 – USPTO Memorandum dated April 19, 2018.
`
`III. MY UNDERSTANDING OF LEGAL STANDARDS
`
`A. Claim Construction
`
`12.
`
`I have been informed and understand that a claim in an unexpired patent
`
`shall be given its broadest reasonable interpretation in light of the patent’s
`
`specification. I have been informed and understand that claim terms are generally
`
`given their plain meaning as would be understood by a person of ordinary skill in
`
`the art in the context of the entire disclosure.
`
`B.
`
`Patent-Eligibility for Computer-Related Inventions
`
`13.
`
`I have been informed and understand that an invention is patent-eligible
`
`under 35 U.S.C. §101 if it claims a new and useful process, machine, manufacture,
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`or composition of matter. But, under judicially-created exceptions to patent
`
`eligibility, laws of nature, natural phenomena, and abstract ideas are not patentable.
`
`With respect to the abstract idea exception, I have been informed and understand
`
`that the inquiry to determine whether or not an invention is patent-eligible has two
`
`steps: (1) determine whether the claim is directed to a patent-ineligible abstract
`
`idea, and (2) if so, whether the elements of the claim both individually and as an
`
`ordered combination transform the nature of the claim into a patent-eligible
`
`application of the abstract idea. I have been informed and understand that claim
`
`elements reciting well-understood, routine, conventional activity in the field are
`
`insufficient to render the claims patent-eligible, and the question of whether a
`
`claim element or combination of elements is well-understood, routine and
`
`conventional to a skilled artisan in the relevant field is a question of fact.
`
`C. Written Description
`
`14.
`
`I have been informed and understand that claims have sufficient written
`
`description under 35 U.S.C. §112(a) when the disclosure of the application relied
`
`upon reasonably conveys to those skilled in the art that the inventor had possession
`
`of the claimed subject matter as of the filing date. I have been informed and
`
`understand that this test requires an objective inquiry into the four corners of the
`
`specification from the perspective of a person of ordinary skill in the art, and based
`
`

`

`
`on that inquiry, the specification must describe an invention understandable to that
`
`skilled artisan and show that the inventor actually invented the invention claimed.
`
`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`D. Definiteness
`
`15.
`
`I have been informed and understand that a claim must particularly point out
`
`and distinctly claim the subject matter. I have been informed and understand that a
`
`claim is indefinite under 35 U.S.C. §112(b) when it contains words or phrases
`
`whose meaning is unclear. I have been informed and understand that the
`
`definiteness requirement is not a demand for unreasonable precision, and the
`
`amount of clarity that is required necessarily invokes some standard of reasonable
`
`precision in the use of language in the context of the circumstances. I have been
`
`informed and understand that whether claims are sufficiently definite is based on
`
`the perspective of one of ordinary skill in the art in view of the entire written
`
`description and developing prosecution history.
`
`IV. CLAIM CONSTRUCTION
`
`16. At the time of the invention, and in view of the specification, the skilled
`
`artisan would have understood "when receiving a request for provision of the first
`
`item from the second communication terminal based on the notification, a
`
`notification is sent to a third communication terminal" to plainly mean that the
`
`game server receives a request for provision of the first item, which is sent from
`
`the second communication terminal, and upon receiving the request, the game
`
`

`

`
`server will, at some subsequent time, send a notification to a third communication
`
`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`terminal.
`
`17. Based on my experience, it is clear from the disclosure of the 287 Patent and
`
`the claim language of claims 1, 9, and 17 that, although the disclosure of the 287
`
`Patent discloses additional processes that may occur when receiving a request for
`
`provision of the first item sent from the second communication terminal, the
`
`disclosure does not require these additional processes to be performed to such an
`
`extent that those skilled in the art at the time of invention would have thought that
`
`the Applicant was not in possession of the claimed invention. Exhibit 1001, 10:42
`
`- 11:8.
`
`18. For these reasons, nothing in the disclosure of the 287 Patent would have
`
`caused the skilled artisan to have understood the term "when receiving a request
`
`for provision of the first item from the second communication terminal based on
`
`the notification, a notification is sent to a third communication terminal" to have
`
`been used differently or more narrowly than in accordance with its plain meaning
`
`in the 287 Patent.
`
`19. At the time of the invention, and in view of the specification, the skilled
`
`artisan would have understood the plain meaning of the term "a second item usable
`
`in the game, in addition to the first item, is provided to the second communication
`
`terminal." The claim language clearly states that a second item and a first item are
`
`

`

`
`provided to the second communication terminal, where the first item and second
`
`item are provided simultaneously, or the first item is provided prior to the second
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`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`item.
`
`20. For these reasons, nothing in the disclosure of the 287 Patent would have
`
`caused the skilled artisan to have understood this term to have been used
`
`differently or more narrowly than in accordance with its plain meaning in the 287
`
`Patent.
`
`V. LEVEL OF ORDINARY SKILL IN THE ART
`
`21. A person of ordinary skill in the art ("skilled artisan") of the 287 Patent
`
`would possess at least an associate degree in the field of computer science (or a
`
`related discipline, such as computer engineering, to the extent the course of study
`
`involved the design and programming of video games) and at least two years of
`
`practical (e.g., work) experience in the field of video-game design and
`
`programming. If the skilled artisan did not obtain a formal degree, then they
`
`would have at least four years of practical (e.g., work) experience in the field of
`
`video-game design and programming.
`
`
`
`
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`VI. THE INVENTION CLAIMED IN THE 287 PATENT IMPROVES
`NETWORK-BASED GAMING SYSTEMS AND/OR IMPROVES
`THE TECHNICAL FIELD OF NETWORK-BASED GAMING
`
`22. The invention described in the 287 Patent and recited in independent claims
`
`1, 9, and 17 represents an innovative technological improvement over prior art
`
`network-based gaming systems.
`
`23. One specific technological improvement is provided by the combination of
`
`features recited in claims 1, 9, and 17 of the 287 Patent that are directed to a
`
`detailed and specific manner of establishing a framework within online gaming,
`
`which was previously lacking in the conventional gaming art, that improves
`
`network-based gaming technology by implementing an affiliate system, which has
`
`been known in the e-commerce art as a system where a first person/entity
`
`introduces a product/object to a second person/entity, and when the second
`
`person/entity views and purchases the product/object, a predetermined reward is
`
`given to the first person/entity.
`
`24. This combination of features improves network-based gaming systems and
`
`improves the technical field of network-based gaming because the combination of
`
`features provides a game server (and similarly a program and a method) that, when
`
`receiving a request for provision of a first item usable in the game from a first
`
`communication terminal, provides the first item to the first communication
`
`terminal and sends a notification to a second communication terminal that the first
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`item is provided to the first communication terminal. The game server then when
`
`receiving a request for provision of the first item from the second communication
`
`terminal based on the notification, sends a notification to a third communication
`
`terminal that the first item is provided to the second communication terminal, and
`
`provides a second item usable in the game, in addition to the first item, to the
`
`second communication terminal that is mentioned in the notification sent to the
`
`third communication terminal. See Exhibit 1001.
`
`25. Based on my experience, at the time of the invention, a skilled artisan would
`
`have understood that the combination of these claimed features provides a
`
`technological framework for implementing an affiliate system in network-based
`
`gaming that results in at least two primary improvements to network-based gaming
`
`technology of (i) improving the functionality of network-based gaming, and (ii)
`
`improving the gameplay of network-based gaming technology.
`
`26.
`
`In particular, at the time of the invention, the skilled artisan would have
`
`recognized that one problem recognized by the inventors of the 287 Patent in
`
`conventional network-based games and gaming systems is that, although affiliate
`
`systems have been known for use in electronic commerce, affiliate systems have
`
`not been known in network-based (e.g., online) gaming. Exhibit 1001 at 1:26-35.
`
`Instead, affiliate systems have been used in advertising for the purpose of e-
`
`commerce, where a person introduces a product using an embedded link on a
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`webpage, and when a customer clicks on the link and purchases the product, a
`
`predetermined reward is given to the person. Id.
`
`27. Based on my experience, in network-based games for communication
`
`terminals, at the time of the invention, the skilled artisan would have understood
`
`that this known affiliate framework could not have been directly incorporated into
`
`network-based gaming. Accordingly, a new technological framework had to be
`
`devised to implement affiliate systems in network-based gaming. That is, merely
`
`applying the known general concept of affiliate systems to gaming, without more,
`
`would not have been feasible and would not have resulted in the claimed invention.
`
`28. Upon reading the disclosure of the 287 Patent, it is clear that the inventors
`
`recognized this problem with network-based gaming systems, in which a
`
`framework did not exist in order to implement an affiliate system. Exhibit 1001,
`
`1:26-35. A skilled artisan at the time of the invention would have recognized that
`
`the inventors developed a new technological framework to solve this problem.
`
`29. At the time of the invention, the skilled artisan would have further
`
`understood how the claimed features result in the benefits to network-based
`
`gaming technology of (i) improving the functionality of network-based gaming,
`
`and (ii) improving the gameplay of network-based gaming technology, at least
`
`because the 287 Patent describes that the combination of features captured by the
`
`claims improves conventional network-based gaming by allowing the use of an
`
`

`

`
`affiliate system to encourage acquiring/purchasing of in-game items and reward
`
`users for recommending acquired items to friends within the game. Exhibit 1001,
`
`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`10:3-15.
`
`30. A skilled artisan would have readily understood from the disclosure of the
`
`287 Patent that the claimed features create a framework that notifies a secondary
`
`(third) communication terminal within the game over the network when a primary
`
`(second) communication terminal purchases/acquires a first item. Id. at 11:1-9. It
`
`is clear that this notification serves as a recommendation to the third
`
`communication terminal because it is a known concept, which is specifically
`
`discussed in the disclosure of the 287 Patent, that "many customers refer an
`
`introduction or evaluation made by their acquaintances in determining the
`
`purchase." Id. at 1:32-35. As a reward — and incentive — for notifying the third
`
`communication terminal of the purchase of the first item, the game server —
`
`implementing the affiliate system — provides the second communication terminal
`
`with a second item (i.e., a free item). Id. at 11:1-9.
`
`31. With this understanding of the readily apparent technological features
`
`captured by the scope of the claims in the 287 Patent, a skilled artisan would then
`
`have readily recognized that this technological framework that implements this
`
`specifically defined affiliate system provides an improvement to the functionality
`
`of network-based gaming by allowing the use of an affiliate system to encourage
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`acquiring/purchasing of in-game items and reward users for recommending
`
`acquired items to friends within the game.
`
`32. Based on my experience, in network-based games for communication
`
`terminals, at the time of the invention, the skilled artisan would also have
`
`understood that the claimed features improve the gameplay of network-based
`
`gaming technology by both rewarding a user notifying another user by providing a
`
`second item to the user, and increasing engagement and interaction between users
`
`within the gameplay through the exchange of notifications/recommendations. It is
`
`well-understood in the art that the gameplay experience of network-based games is
`
`a vital aspect in gaming technology.
`
`33. A skilled artisan would have readily understood from the disclosure of the
`
`287 Patent that the claimed features reward users by providing the second user of
`
`the second communication terminal with a second item (i.e., a "free" item) for
`
`notifying the third communication terminal of the acquisition of the first item. In
`
`this manner, it would have been clear to one of ordinary skill in the art at the time
`
`of invention that users are incentivized to notify other users and even to acquire in-
`
`game items initially with the knowledge that the notifying user will receive a "free"
`
`reward item. Exhibit 1001, 5:39-46, 6:10 - 7:32, 10:3-15, and 11:1-9.
`
`34. Based on my experience, in network-based games for communication
`
`terminals, at the time of the invention, the skilled artisan would also have
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`understood that the claimed features improve gameplay, which is an improvement
`
`to network-based gaming technology, by increasing interaction between users,
`
`which in turn increases engagement of users during gameplay. This improvement
`
`is achieved by incentivizing users to send notifications to other users within the
`
`game because users will receive a reward in exchange. Exhibit 1001, 10:3-15. It
`
`would have been readily apparent that this notification-reward system encourages
`
`interaction between users of the game, and thus improves the gameplay experience
`
`to the users.
`
`35. Based on my experience, in network-based games for communication
`
`terminals, at the time of the invention, the skilled artisan would also have
`
`understood that the claimed features are specifically articulated and are recited in
`
`such a detailed manner so as not to preempt all ways of establishing a framework
`
`that implements an affiliate system in network-based gaming.
`
`36. Based on the above, it is my opinion that, at the time of the invention, the
`
`skilled artisan would have considered the combination of claimed features, in light
`
`of the specification, to set forth a framework implementing an affiliate system that
`
`(i) improves the functionality of network-based gaming, and (ii) improves the
`
`gameplay of network-based gaming technology.
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`VII. AT LEAST INDEPENDENT CLAIMS 1, 9, AND 17
`RECITE FEATURES THAT ARE NOT WELL-
`UNDERSTOOD, ROUTINE, AND CONVENTIONAL
`
`37.
`
`I have no reason to believe that the skilled artisan would have considered the
`
`combination of features, as recited in claims 1, 9, and 17 of the 287 Patent, to have
`
`been a well-understood, routine, and conventional feature at the time of the 287
`
`Patent's invention for at least the following reasons:
`
`38. Neither the 287 Patent specification nor prosecution history identify it as
`
`having been a well-understood, routine, and conventional feature.
`
`39.
`
`I am not aware of any Federal Circuit or Supreme Court decision that
`
`describes it as having been a well-understood, routine, and conventional feature.
`
`40. The Petitioner did not identify any prior art network-based game or gaming
`
`system that incorporates such a feature.
`
`41. No prior art network-based game or gaming system that incorporates such a
`
`feature was identified by the examiner during prosecution of the 287 Patent or its
`
`family member patents/applications.
`
`42.
`
`I am not aware of any prior art network-based game or gaming system that
`
`incorporates such a feature.
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`VIII. THE CLAIMS OF THE 287 PATENT DO
`NOT LACK WRITTEN DESCRIPTION
`
`A.
`
`The Disclosure Provides Adequate Written Description
`for "when receiving a request for provision of the first
`item from the second communication terminal based on the
`notification, a notification is sent to a third communication terminal"
`
`43. The disclosure of the 287 Patent conveys with reasonable clarity to a skilled
`
`artisan that, at the time of the invention, Patent Owner was in possession of the
`
`invention reciting "when receiving a request for provision of the first item from the
`
`second communication terminal based on the notification, a notification is sent to a
`
`third communication terminal...."
`
`44. As explained above in the Claim Construction section, in light of my
`
`experience, a skilled artisan would have clearly understood from a plain reading of
`
`the disclosure of the 287 Patent that the specification supports the game server
`
`receiving a request for provision of the first item, which is sent from the second
`
`communication terminal, and the game server, at some subsequent time, sending a
`
`notification to a third communication terminal. Exhibit 1001, 10:42-50.
`
`IX. THE CLAIMS OF THE 287 PATENT ARE NOT INDEFINITE
`
`A.
`
`The Recited "when receiving a request for provision
`of the first item from the second communication
`terminal based on the notification, a notification
`is sent to a third communication terminal" is Definite
`
`45. As explained above in the Claim Construction section, the skilled artisan
`
`would have understood "when receiving a request for provision of the first item
`
`

`

`PGR2018-00060
`U.S. Patent No. 9,694,287
`
`
`from the second communication terminal based on the notification, a notification is
`
`sent to a third communication terminal..." to mean that the game server receives a
`
`request for provision of the first item, which is sent from the second
`
`communication terminal, and the game server, at some subsequent time, sends a
`
`notification to a third communication terminal.
`
`B.
`
`The Recited "a second item usable in the game,
`in addition to the first item, is provided to
`the second communication terminal" is Definite
`
`46.
`
`It would have been clear to the skilled artisan at the time of the invention the
`
`"metes and bounds" of the recited "a second item usable in the game, in addition to
`
`the first item, is provided to the second communication terminal...." because this
`
`claim language is not ambiguous, vague, incoherent, opaque, or otherwise unclear.
`
`The claim language clearly states that a second item and a first item are provided to
`
`the second communication terminal, where the first item and second item are
`
`provided simultaneously, or the first item is provided prior to the second item.
`
`47. A skilled artisan at the time of invention would have understood that the
`
`disclosure of the 287 Patent also supports only two meanings for this claim
`
`language: (i) the first item and second item are provided simultaneously, and/or (ii)
`
`the first item is provided prior to the second item, which clearly defines the scope
`
`of the claims so as to understand how to avoid infringement.
`
`
`
`
`
`

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`PGR2018-00060
`U.S. Patent No. 9,694,287
`
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`X. CONCLUSION
`
`48.
`
`I declare under penalty of perjury that the foregoing Declaration is true and
`
`correct. Of course, my analysis is continuing and I may modify or supplement my
`
`conclusions as I receive additional information.
`
`
`
`Dated: July 17, 2018
`
`
`
`
`
`Attachment:
`
`Exhibit A: Curriculum Vitae of Michael Zyda
`
`
`
`
`
`
`
`___________________________
`Michael Zyda
`
`

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