`
`
`
`
`
`
`
`IN THE UNITED STATES DISTRICT COURT
`FOR THE EASTERN DISTRICT OF TEXAS
`MARSHALL DIVISION
`
`UNILOC USA, INC. et al
`Plaintiffs,
`
` v.
`
`PAYCHEX, INC.
`Defendant.
`
`RIOT GAMES, INC.,
`Defendant.
`
`
`
`CIVIL ACTION NO. 2:16-cv-1316-RWS
`CONSOLIDATED LEAD CASE
`
`JURY TRIAL DEMANDED
`
` CIVIL ACTION NO. 2:17-cv-284-RWS
`
`
`§
`§
`§
` §
`§
`§
`§
`§
`§
`§
`
`
`.
`
`ORIGINAL COMPLAINT FOR PATENT INFRINGEMENT
`
`1.
`
`Plaintiffs, Uniloc USA, Inc. and Uniloc Luxembourg, S.A. (together “Uniloc”), as
`
`and for their complaint against defendant, Riot Games, Inc. (“Riot Games”), allege as follows:
`
`
`
`THE PARTIES
`
`2.
`
`Uniloc USA, Inc. (“Uniloc USA”) is a Texas corporation having a principal place
`
`of business at Legacy Town Center I, Suite 380, 7160 Dallas Parkway, Plano Texas 75024. Uniloc
`
`also maintains a place of business at 102 N. College, Suite 603, Tyler, Texas 75702.
`
`3.
`
`Uniloc Luxembourg S.A. (“Uniloc Luxembourg”) is a Luxembourg public limited
`
`liability company having a principal place of business at 15, Rue Edward Steichen, 4th Floor, L-
`
`2540, Luxembourg (R.C.S. Luxembourg B159161). Uniloc Luxembourg owns several patents in
`
`the field of application management in a computer network.
`
`4.
`
`Upon information and belief, Riot Games, Inc. is a Delaware corporation having a
`
`place of business in 12333 W Olympic Blvd, Los Angeles CA 90064 and offering its products
`
`and/or services, including those accused herein of infringement, for purchase or download to
`
`
`
`1
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 2 of 19 PageID #: 699
`
`
`
`customers and/or potential customers located in Texas and in the judicial Eastern District of Texas.
`
`Riot Games, Inc. may be served with process through its registered agent: CT Corp 818 West
`
`Seventh St. Ste 930 Los Angeles, CA 90017.
`
`JURISDICTION AND VENUE
`
`
`1.
`
`Uniloc USA and Uniloc Luxembourg (collectively, “Uniloc”) bring this action
`
`for patent infringement under the patent laws of the United States, 35 U.S.C. § 271 et seq. This
`
`Court has subject matter jurisdiction pursuant to 28 U.S.C. §§ 1331, 1338(a) and 1367.
`
`2.
`
`Venue is proper in this judicial district pursuant to 28 U.S.C. §§ 1391(d) and
`
`1400(b). This Court has personal jurisdiction over Riot Games, in part, because Riot Games
`
`provides infringing online services to subscribers who reside in this district. Upon information
`
`and belief, Riot Games is deemed to reside in this judicial district, has committed acts of
`
`infringement in this judicial district, and/or has purposely transacted business involving the
`
`accused products and/or services in Texas and this judicial district.
`
`3.
`
`Riot Games is subject to this Court’s jurisdiction pursuant to due process and/or
`
`the Texas Long Arm Statute due at least to its substantial presence and business in this State and
`
`judicial district, including: (A) at least part of its past infringing activities, (B) regularly doing
`
`and/or soliciting business in Texas and/or (C) engaging in persistent conduct and/or deriving
`
`substantial revenue from goods and services provided to customers in Texas. Riot also has
`
`multiple facilities in the EDTX and NDTX.
`
`4.
`
`Riot’s gameplay relies on a behind-the-scenes network infrastructure designed to
`
`allow critical low latency connections between players. To enable such infrastructure in the
`
`central part of the U.S, Riot employs a massive network infrastructure located in the EDTX and
`
`5.
`
`Riot’s engineering website identifies its only central U.S. server facility in Dallas,
`
`NDTX.
`
`
`
`2
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 3 of 19 PageID #: 700
`
`
`
`TX. This sever facility – called CyrusOne at 1649 West Frankford Road – is located in the EDTX.
`
`This particular facility is the biggest of its kind in Texas.
`
`
`Source: https://engineering.riotgames.com/news/fixing-internet-real-time-applications-
`
`part-ii
`
`
`
`6.
`
`Riot also provide the following high- level snapshot for its architecture:
`
`
`Source:
`https://boards.na.leagueoflegends.com/en/c/help-support/0hVNFnPH-na-server-
`roadmap-update-pops-peering-and-the-north-bridge
`
`7.
`
`Riot also has its servers and other network infrastructure in at least three other
`
`
`
`3
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 4 of 19 PageID #: 701
`
`
`
`Eastern EDTX facilities located in the DFW area.
`
`8.
`
`Riot additionally places its equipment inside facilities in the EDTX and NDTX in
`
`a peering relationship to more quickly serve Riot game users.
`
`9.
`
`Riot games is also believed to other infrastructure and equipment as part of so -
`
`called edge tier.
`
`10.
`
`11.
`
`Riot also describes itself as an eSports tournament organizer.
`
`Riot sponsors Riot Games tournaments, viewing parties, and other events in the
`
`Eastern District of Texas (EDTX) and the Northern District of Texas (NDTX).
`
`12.
`
`These Riot Games events in EDTX and NDTX are contracted and registered
`
`directly with Riot and displayed on Riot’s website.
`
`13.
`
`Riot’s interactive website seeks out EDTX residents and NDTX residents allowing
`
`them to locate local EDTX and NDTX events as well as register for those events directly on Riot’s
`
`website using Riot login credentials assigned to each of those EDTX or NDTX residents. EDTX
`
`and NDTX residents may later return to Riot’s website, login, and continue to obtain additional
`
`details of such Riot sponsored events.
`
`14.
`
`For these EDTX and NDTX events, Riots also provides prizes to EDTX and NDTX
`
`residents.
`
`15.
`
`Riot contracts with partner companies and venues located within EDTX and NDTX
`
`for these tournaments.
`
`16.
`
`As a contractual obligation of these tournaments in the EDTX and the NDTX, only
`
`Riot permits only Riot’s League of Legend game to be played.
`
`17.
`
`Another contractual obligation of these tournaments, one may not use any element
`
`of Riot’s intellectual property without Riot’s prior approval.
`
`18.
`
`For Riot Game tournaments in the EDTX and NDTX, Riot sets and requires EDTX
`
`and NDTX users to follow Riot established protocol concerning game-play.
`
`
`
`4
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 5 of 19 PageID #: 702
`
`
`
`below:
`
`19.
`
`Riot Games also advertises its EDTX events in the EDTX venues such as shown
`
`Source: http://na.leagueoflegends.com/en/tag/viewing-party
`
`20.
`
`One example of an Riot sponsored EDTX event on Riot’s website was a viewing
`
`party at 7201 N. Central Expressway, Plano, TX on October 31, 2015 attended by 100’s of
`
`attendees.
`
`21.
`
`Another example of a Riot event in EDTX listed on Riot’s website was a two-day
`
`tournament where Riot also provided prizes on July 8, 2017 and July 9, 2017 at the Microsoft Store
`
`2601 Preston Road Frisco, TX 75034.
`
`22.
`
`One example of aRiot Event in NDTX listed on Riot’s website was a May 1, 2016
`
`tournament where Riot also provided prizes at Shadow Lan, 300 North Coit Rd., Suite 175
`
`Richardson TX, 75080.
`
`23. Multiple other Riot events have also occurred in the NDTX and EDTX.
`
`24.
`
`In addition to these tournaments, Riot markets to high-schools and colleges for
`
`competitive team-play.
`
`25. Multiple colleges and high schools in the EDTX and NDTX have teams that
`
`specifically compete with Riot’s games.
`
`26.
`
`Texas A&M, which has campuses in the EDTX and other Texas districts, was one
`
`of the eight final teams in Riot’s collegiate tournament.
`
`27.
`
`Riot maintains a list of collegiate teams on the following website:
`https://ulol.na.leagueoflegends.com/
`
`28.
`
`On its collegiate website, Riot lists the following EDTX teams: Texas A&M
`
`
`
`5
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 6 of 19 PageID #: 703
`
`
`
`University Commerce (team Lion Esports); Stephen F. Austin State University (team SFASU
`
`LOL); The University of Texas at Dallas (team LOLUTD); Prairie View A&M University (team
`
`Panther Gaming); and the University of North Texas (Team UNT Gaming and esports).
`
`29.
`
`On its collegiate website, Riot lists the following NDTX teams: Texas Christian
`
`University (team TCU ESPORTS) and the University of Texas at Arlington (team 1997).
`
`30. Much like collegiate football games, Riot broadcast collegiate games from its
`
`website which are also broadcast to EDTX and NDYX residents:
`
`http://watch.na.lolesports.com/en_US/
`
`COUNT I
`(INFRINGEMENT OF U.S. PATENT NO.
`6,510,466)
`
`
`Uniloc incorporates by reference the preceding paragraphs.
`
`Uniloc Luxembourg is the owner, by assignment, of U.S. Patent No. 6,510,466 (“the
`
`5.
`
`6.
`
`‘466 Patent”), entitled METHODS, SYSTEMS AND COMPUTER PROGRAM PRODUCTS
`
`FOR CENTRALIZED MANAGEMENT OF APPLICATION PROGRAMS ON A NETWORK
`
`that issued on January 21, 2003. A true and correct copy of the ‘466 Patent is attached as Exhibit
`
`A hereto.
`
`7.
`
`Uniloc USA is the exclusive licensee of the ‘466 Patent with ownership of all
`
`substantial rights therein, including the right to grant sublicenses, to exclude others, and to enforce,
`
`sue and recover past damages for the infringement thereof.
`
`8.
`
`The ‘466 Patent has been referenced by over four hundred other patent
`
`applications/patents including patents applications/patents by IBM, HP, Network Associates,
`
`Microsoft, Fujitsu, Alcatel, SAP, AT&T, Citrix, Sharp, Computer Associates, Oracle, Google, and
`
`Intel.
`
`
`
`9.
`
`Riot Games provides a platform called “League of Legends,” which includes client
`
`6
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 7 of 19 PageID #: 704
`
`
`
`software and server software that services such client software. Riot Games refers to these as “Riot
`
`Services.” Riot Games system operates as a software licensing and delivery system:
`
`10.
`
`Upon information and belief, the following graphic illustrates, at least in part,
`
`how certain aspects of a representative sample of Riot Games’ software licensing and delivery
`
`system operates (unless otherwise noted, Riot Games is the source for each graphic in this
`
`complaint):
`
`Source: http://www.riotgames.com/our-games
`
`
`
`11.
`
`Upon information and belief, the following graphic illustrates, at least in part, how
`
`certain aspects of a representative sample of Riot Games’ software licensing and delivery system
`
`operate:
`
`
`
`7
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 8 of 19 PageID #: 705
`
`
`
`Source: http://gameinfo.na.leagueoflegends.com/en/game-info/
`
`
`
`
`
`12.
`
`Upon information and belief, the following graphic illustrates, at least in part, how
`
`certain aspects of a representative sample of Riot Games’ software licensing and delivery system
`
`operate:
`
`
`
`8
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 9 of 19 PageID #: 706
`
`
`
`Source: https://i.ytimg.com/vi/_xbRBbLhooA/maxresdefault.jpg
`
`
`
`
`
`13.
`
`Upon information and belief, the following graphic illustrates, at least in part, how
`
`certain aspects of a representative sample of Riot Games’ software licensing and delivery system
`
`operate:
`
`Source: http://riot-web-
`
`9
`
`
`
`
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 10 of 19 PageID #: 707
`
`
`
`static.s3.amazonaws.com/images/news/November_2013/OFA/OneForAllFlow.jpg
`
`
`
`14.
`
`Upon information and belief, the following graphic illustrates, at least in part, how
`
`certain aspects of a representative sample of Riot Games’ software licensing and delivery system
`
`operate:
`
`15.
`
`Upon information and belief, the following graphic illustrates, at least in part, how
`
`certain aspects of a representative sample of Riot Games’ software licensing and delivery system
`
`operate:
`
`
`
`
`
`
`
`10
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 11 of 19 PageID #: 708
`
`
`
`16.
`
`Upon information and belief, the following graphic illustrates, at least in part, how
`
`certain aspects of a representative sample of Riot Games’ software licensing and delivery system
`
`operate:
`
`
`
`
`Source: https://cdn.mmos.com/wp-content/gallery/league-of-legends-overview/League-of-
`Legends-main-gameplay.jpg
`
`
`
`17.
`
`Upon information and belief, the following graphic illustrates, at least in part, how
`
`certain aspects of a representative sample of Riot Games’ software licensing and delivery system
`
`operate:
`
`
`
`11
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 12 of 19 PageID #: 709
`
`
`
`
`
`
`Riot Games has directly infringed, and continues to directly infringe one or more
`
`18.
`
`claims of the ‘466 Patent, including at least Claim 15, in this judicial district and elsewhere in
`
`Texas, literally and/or under the doctrine of equivalents, by or through making, using, importing,
`
`offering for sale and/or selling its software licensing and delivery system during the pendency of
`
`the ‘466 Patent which software and associated backend server architecture inter alia allow for
`
`installing application programs on a server, receiving a login request, establishing a user desktop,
`
`
`
`12
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 13 of 19 PageID #: 710
`
`
`
`receiving a selection of one or more programs displayed in the user desktop and providing a
`
`program for execution.
`
`19.
`
`In addition, should Riot Games’ software licensing and delivery system be found to
`
`not literally infringe one or more claims of the ‘466 Patent, Riot Games’ would nevertheless
`
`infringe one or more claims of the ‘466 Patent under the doctrine of equivalents. More specifically,
`
`Riot Games’ system performs substantially the same function (making computer games/software
`
`available for digital download/management), in substantially the same way (via a client/server
`
`environment), to yield substantially the same result (providing authorized games/software to a
`
`client for execution). Riot Games would thus be liable for direct infringement under the doctrine
`
`of equivalents.
`
`20.
`
`Riot Games may have infringed the ‘466 Patent through other software utilizing the
`
`same or reasonably similar functionality, including other versions of its software licensing and
`
`delivery system. Uniloc reserves the right to discover and pursue all such additional infringing
`
`software.
`
`
`
`COUNT II
`(INFRINGEMENT OF U.S. PATENT NO.
`6,728,766)
`
`21.
`
`Uniloc incorporates the paragraphs above by reference.
`
`22.
`
`Uniloc Luxembourg is the owner, by assignment, of U.S. Patent No. 6,728,766 (“the
`
`‘766 Patent”) entitled METHODS, SYSTEMS AND COMPUTER PROGRAM PRODUCTS FOR
`
`LICENSE USE MANAGEMENT ON A NETWORK that issued on April 27, 2004. A true and
`
`correct copy of the ‘766 Patent is attached as Exhibit B hereto.
`
`23.
`
`Uniloc USA is the exclusive licensee of the ‘766 Patent with ownership of all
`
`substantial rights therein, including the right to grant sublicenses, to exclude others, and to enforce,
`
`
`
`13
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 14 of 19 PageID #: 711
`
`
`
`sue and recover past damages for the infringement thereof.
`
`24.
`
`The ‘766 Patent has been referenced by over fifty other patent applications/patents
`
`including patents applications/patents by IBM, Microsoft, Netapp, Time Warner Cable, Fujitsu,
`
`AT&T, Toshiba, and Computer Associates.
`
`25.
`
`Riot Games has directly infringed, and continues to directly infringe one or more
`
`claims of the ‘766 Patent, including at least Claim 7, in this judicial district and elsewhere in Texas,
`
`literally and/or under the doctrine of equivalents, by or through making, using, importing, offering
`
`for sale and/or selling its software licensing and delivery system during the pendency of the ‘766
`
`Patent which software and associated backend server architecture inter alia allow for maintaining
`
`user policy based license management information for application programs at a server, receiving
`
`a request for a license at the server, determining license availability based on the policy
`
`information, and providing an indication of availability or unavailability.
`
`26.
`
`In addition, should Riot Games’ software licensing and delivery system be found to
`
`not literally infringe one or more claims of the ‘766 Patent, Riot Games would nevertheless infringe
`
`one or more claims of the ‘766 Patent under the doctrine of equivalents. More specifically, the
`
`accused software delivery system performs substantially the same function (making computer
`
`games/software available for digital download/management), in substantially the same way (via a
`
`client/server environment), to yield substantially the same result (providing authorized
`
`games/software to a client for execution). Riot Games would thus be liable for direct infringement
`
`under the doctrine of equivalents.
`
`27.
`
`Riot Games may have infringed the ‘766 Patent through other software utilizing the
`
`same or reasonably similar functionality, including other versions of its software licensing and
`
`delivery system. Uniloc reserves the right to discover and pursue all such additional infringing
`
`
`
`14
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 15 of 19 PageID #: 712
`
`
`
`software.
`
`
`
`COUNT III
`(INFRINGEMENT OF U.S. PATENT NO.
`6,324,578)
`
`28.
`
`Uniloc incorporates the paragraphs above by reference.
`
`29.
`
`Uniloc Luxembourg is the owner, by assignment, of U.S. Patent No. 6,324,578 (“the
`
`’578 Patent”), entitled METHODS, SYSTEMS AND COMPUTER PROGRAM PRODUCTS
`
`FOR MANAGEMENT OF CONFIGURABLE APPLICATION PROGRAMS ON A NETWORK
`
`that issued on November 27, 2001. A true and correct copy of the ‘578 Patent is attached as Exhibit
`
`C hereto.
`
`30.
`
`Uniloc USA is the exclusive licensee of the ‘578 Patent with ownership of all
`
`substantial rights therein, including the right to grant sublicenses, to exclude others, and to enforce,
`
`sue and recover past damages for the infringement thereof.
`
`31.
`
`The ‘578 Patent has been referenced by over one-hundred forty other patent
`
`applications/patents including patents applications/patents by IBM, Microsoft, Lucent, Netscape,
`
`General Electric, Hewlett Packard, Cisco, SAP, and Siemens.
`
`32.
`
`Riot Games has directly infringed, and continues to directly infringe one or more
`
`claims of the ‘578 Patent, including at least claim 1, in this judicial district and elsewhere in Texas,
`
`literally and/or under the doctrine of equivalents, by or through making, using, importing, offering
`
`for sale and/or selling its software licensing and delivery system during the pendency of the ‘578
`
`Patent which software and associated backend server architecture inter alia allows for installing
`
`application programs having a plurality of configurable preferences and authorized users on a
`
`network, distributing an application launcher program to a user, the user obtaining a set of
`
`configurable preferences, obtaining an administrator set of configurable preferences and executing
`
`
`
`15
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 16 of 19 PageID #: 713
`
`
`
`the application program using the user and administrator sets of configurable preferences
`
`responsive to a request from a user.
`
`33.
`
`In addition, should Riot Games’ software licensing and delivery system be found to
`
`not literally infringe one or more claims of the ‘578 Patent, Riot Games products would
`
`nevertheless infringe one or more claims of the ‘578 Patent under the doctrine of equivalents. More
`
`specifically, the accused software/system performs substantially the same function (making
`
`computer games available for digital download/management), in substantially the same way (via a
`
`client/server environment), to yield substantially the same result (distributing application programs
`
`to a target on-demand server on a network). Riot Games would thus be liable for direct
`
`infringement under the doctrine of equivalents.
`
`34.
`
`Riot Games may have infringed the ‘578 Patent through other software utilizing the
`
`same or reasonably similar functionality, including other versions of its software licensing and
`
`delivery system. Uniloc reserves the right to discover and pursue all such additional infringing
`
`software.
`
`
`
`COUNT IV
`(INFRINGEMENT OF U.S. PATENT NO.
`7,069,293)
`
`35.
`
`Uniloc incorporates the paragraphs above by reference.
`
`36.
`
`Uniloc Luxembourg is the owner, by assignment, of U.S. Patent No. 7,069,293 (“the
`
`‘293 Patent”), entitled METHODS, SYSTEMS AND COMPUTER PROGRAM PRODUCTS
`
`FOR DISTRIBUTION OF APPLICATION PROGRAMS TO A TARGET STATION ON A
`
`NETWORK that issued on June 27, 2006. A true and correct copy of the ‘293 Patent is attached as
`
`Exhibit D hereto.
`
`37.
`
`Uniloc USA is the exclusive licensee of the ‘293 Patent with ownership of all
`
`
`
`16
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 17 of 19 PageID #: 714
`
`
`
`substantial rights therein, including the right to grant sublicenses, to exclude others, and to enforce,
`
`sue and recover past damages for the infringement thereof.
`
`38.
`
`The ‘293 Patent has been referenced by over eighty other patent applications/patents
`
`including patents applications/patents by Cisco, AT&T, Microsoft, AOL, SAP, and Samsung.
`
`39.
`
`Riot Games has directly infringed, and continues to directly infringe one or more
`
`claims of the ‘293 Patent, including at least Claim 1, in this judicial district and elsewhere in Texas,
`
`literally and/or under the doctrine of equivalents, by or through making, using, importing, offering
`
`for sale and/or selling its software licensing and delivery system during the pendency of the ‘293
`
`Patent which software and associated backend server architecture inter alia allow for providing an
`
`application program for distribution to a network server, specifying source and target directories
`
`for the program to be distributed, preparing a file packet associated with the program including a
`
`segment configured to initiate registration and distributing the file packet to the target on-demand
`
`server to make the program available for use by a client user.
`
`40.
`
`In addition, should Riot Games’ software licensing and delivery system be found to
`
`not literally infringe one or more claims of the ‘293 Patent, Riot Games would nevertheless infringe
`
`one or more claims of the ‘293 Patent under the doctrine of equivalents. More specifically, the
`
`accused software distribution and management system performs substantially the same function
`
`(distributing application programs to a target on-demand server on a network), in substantially the
`
`same way (via a client/server environment to target on-demand users), to yield substantially the
`
`same result (making application programs available for use by target on-demand users). Riot
`
`Games would thus be liable for direct infringement under the doctrine of equivalents.
`
`41.
`
`Riot Games may have infringed the ‘293 Patent through other software utilizing the
`
`same or reasonably similar functionality, including other versions of its software licensing and
`
`
`
`17
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 18 of 19 PageID #: 715
`
`
`
`delivery system. Uniloc reserves the right to discover and pursue all such additional infringing
`
`software.
`
`
`
`PRAYER FOR RELIEF
`
`Uniloc requests that the Court enter judgment against Riot Games as follows:
`
`(A)
`
`that Riot Games has infringed the ‘466 Patent, the ‘766 Patent, the ‘578 Patent,
`
`and the ‘293 Patent;
`
`(B)
`
`awarding Uniloc its damages suffered as a result of Riot Games’ infringement of
`
`the ‘466 Patent, the ‘766 Patent, the ‘578 Patent, and the ‘293 Patent pursuant to 35 U.S.C. §
`
`284;
`
`(C)
`
`enjoining Riot Games, its officers, directors, agents, servants, affiliates,
`
`employees, divisions, branches, subsidiaries and parents, and all others acting in concert or privity
`
`with it from infringing the ‘466 Patent, the ‘766 Patent, the ‘578 Patent, and the ‘293 Patent
`
`pursuant to 35 U.S.C. § 283;
`
`awarding Uniloc its costs, attorneys’ fees, expenses and interest, and
`
`granting Uniloc such other and further relief as the Court may deem just and
`
`(D)
`
`(E)
`
`proper.
`
`
`
`38.
`
`
`
`
`
`DEMAND FOR JURY
`TRIAL
`
`
`
`Uniloc hereby demands trial by jury on all issues so triable pursuant to Fed. R. Civ.
`
`
`
`18
`
`
`
`Case 2:16-cv-01316-RWS Document 97 Filed 10/02/17 Page 19 of 19 PageID #: 716
`
`
`
`
`Dated: October 2, 2017
`
`
`
`
`
`
`
`
`Respectfully submitted,
`
`/s/ Ryan S. Loveless
`
`James L. Etheridge
`Texas State Bar No. 24059147
`Ryan S. Loveless
`Texas State Bar No. 24036997
`Brett A. Mangrum
`Texas State Bar No. 24065671
`Travis L. Richins
`Texas State Bar No. 24061296
`Jeffrey Huang
`California State Bar No. 266774
`ETHERIDGE LAW GROUP, PLLC
`2600 E. Southlake Blvd., Suite 120 / 324
`Southlake, Texas 76092
`Telephone: (817) 470-7249
`Facsimile: (817) 887-5950
`Jim@EtheridgeLaw.com
`Ryan@EtheridgeLaw.com
`Brett@EtheridgeLaw.com
`Travis@EtheridgeLaw.com
`Jeff@EtheridgeLaw.com
`
`Counsel for Plaintiffs Uniloc USA, Inc. and
`Uniloc Luxembourg S.A.
`
`
`
`
`
`
`
`CERTIFICATE OF SERVICE
`
`I certify that on October 2, 2017 a true and correct copy of the foregoing document was
`
`served upon all counsel of record via email under this Court’s Local Rules.
`
`/s/ Ryan S. Loveless
`
`Ryan S. Loveless
`
`
`
`
`
`19
`
`